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The HCI Aspects of Public Deployment of Research Chatbots: A User Study, Design Recommendations, and Open Challenges
Morteza Behrooz, William Ngan, Joshua Lane +8
Publicly deploying research chatbots is a nuanced topic involving necessary risk-benefit analyses. While there have recently been frequent discussions on whether it is responsible…
Internet-Augmented Dialogue Generation
Mojtaba Komeili, Kurt Shuster, Jason Weston
The largest store of continually updating knowledge on our planet can be accessed via internet search. In this work we study giving access to this information to conversational age…
Deploying Lifelong Open-Domain Dialogue Learning
Kurt Shuster, Jack Urbanek, Emily Dinan +2
Much of NLP research has focused on crowdsourced static datasets and the supervised learning paradigm of training once and then evaluating test performance. As argued in de Vries e…
I love your chain mail! Making knights smile in a fantasy game world: Open-domain goal-oriented dialogue agents
Shrimai Prabhumoye, Margaret Li, Jack Urbanek +4
Dialogue research tends to distinguish between chit-chat and goal-oriented tasks. While the former is arguably more naturalistic and has a wider use of language, the latter has cle…
Generating Interactive Worlds with Text
Angela Fan, Jack Urbanek, Pratik Ringshia +8
Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common…
Why Build an Assistant in Minecraft?
Arthur Szlam, Jonathan Gray, Kavya Srinet +11
In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…