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cs.HC2023
Dynamic Scene Adjustment for Player Engagement in VR Game
Zhitao Liu, Yi Li, Ning Xie +3
Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based…
cs.HC2021★ 1 cited
GUX-Analyzer: A Deep Multi-modal Analyzer Via Motivational Flow For Game User Experience
Zhitao Liu, Ning Xie, Guobiao Yang +4
Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational an…
cs.HC2021★ 1 cited
The Time Perception Control and Regulation in VR Environment
Zhitao Liu, Jinke Shi, Junhao He +4
To adapt to different environments, human circadian rhythms will be constantly adjusted as the environment changes, which follows the principle of survival of the fittest. Accordin…