1 citations · 2 across the 4 of their papers we have counts for
4 papers
Dynamic Scene Adjustment for Player Engagement in VR Game
Zhitao Liu, Yi Li, Ning Xie +3
Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based…
Instance-Variant Loss with Gaussian RBF Kernel for 3D Cross-modal Retriveal
Zhitao Liu, Zengyu Liu, Jiwei Wei +4
3D cross-modal retrieval is gaining attention in the multimedia community. Central to this topic is learning a joint embedding space to represent data from different modalities, su…
GUX-Analyzer: A Deep Multi-modal Analyzer Via Motivational Flow For Game User Experience
Zhitao Liu, Ning Xie, Guobiao Yang +4
Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational an…
The Time Perception Control and Regulation in VR Environment
Zhitao Liu, Jinke Shi, Junhao He +4
To adapt to different environments, human circadian rhythms will be constantly adjusted as the environment changes, which follows the principle of survival of the fittest. Accordin…