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From the 1 of 14 linked papers with an AI index.

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20242026
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cs.RO2026

Shooting for Contact: Contact-Implicit Multiple Shooting for Dynamic Motion Retargeting

Sergio A. Esteban, Jason H. K. Siu, Derrick Mach +4

Motion retargeting approaches often prioritize kinematic similarity over whole-body dynamics, contact consistency, and actuation limits, yielding references that are difficult for…

cs.RO2026

PAC-MAN: Perception-Aware CBF-RL for Whole-Body Safety in Humanoid Dodgeball

Lizhi Yang, Junheng Li, Aaron D. Ames

The paper introduces PAC-MAN, a perception-aware control-barrier-function reinforcement learning framework that enables a humanoid robot to safely dodge balls using depth segmentat…

cs.RO2026

HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers

Lizhi Yang, Junheng Li, Nehar Poddar +5

For a humanoid robot to be deployed in the real world, the choice of command space (i.e., the interface between task planning and whole-body control) is crucial. Existing whole-bod…

cs.RO2026

Accelerating and Scaling MPC-Guided Reinforcement Learning for Humanoid Locomotion and Manipulation

Junheng Li, Liang Wu, Sergio A. Esteban +3

In humanoid motion control, model predictive control (MPC) offers physically grounded prediction and constraint handling, while reinforcement learning (RL) enables robust whole-bod…

cs.RO2026

On Surprising Effects of Risk-Aware Domain Randomization for Contact-Rich Sampling-based Predictive Control

Sergio A. Esteban, Junheng Li, Vince Kurtz +1

Domain randomization (DR) is widely used in policy learning to improve robustness to modeling error, but remains underexplored in contact-rich sampling-based predictive control (SP…

cs.RO2026

MIRROR: Visual Motion Imitation via Real-time Retargeting and Teleoperation with Parallel Differential Inverse Kinematics

Junheng Li, Lizhi Yang, Aaron D. Ames

Real-time humanoid teleoperation requires inverse kinematics (IK) solvers that are both responsive and constraint-safe under kinematic redundancy and self-collision constraints. Wh…