collaborators

21 papers

cs.CV2026

Lifting Unlabeled Internet-level Data for 3D Scene Understanding

Yixin Chen, Yaowei Zhang, Huangyue Yu +9

Annotated 3D scene data is scarce and expensive to acquire, while abundant unlabeled videos are readily available on the internet. In this paper, we demonstrate that carefully desi…

cs.CV2026

LEO-VL: Efficient Scene Representation for Scalable 3D Vision-Language Learning

Jiangyong Huang, Xiaojian Ma, Xiongkun Linghu +6

Developing vision-language models (VLMs) capable of understanding 3D scenes has been a longstanding research goal. Despite recent progress, 3D VLMs still struggle with spatial reas…

cs.CV2026

SceneCOT: Eliciting Grounded Chain-of-Thought Reasoning in 3D Scenes

Xiongkun Linghu, Jiangyong Huang, Ziyu Zhu +2

Existing research on 3D Large Language Models (LLMs) still struggles to achieve grounded question-answering, primarily due to the under-exploration of the mechanism of human-like s…

cs.RO2026

OmniXtreme: Breaking the Generality Barrier in High-Dynamic Humanoid Control

Yunshen Wang, Shaohang Zhu, Peiyuan Zhi +7

High-fidelity motion tracking serves as the ultimate litmus test for generalizable, human-level motor skills. However, current policies often hit a "generality barrier": as motion…

cs.RO2026

OmniTrack: General Motion Tracking via Physics-Consistent Reference

Yuhan Li, Peiyuan Zhi, Yunshen Wang +6

Learning motion tracking from rich human motion data is a foundational task for achieving general control in humanoid robots, enabling them to perform diverse behaviors. However, d…

cs.GR2025

SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent

Yandan Yang, Baoxiong Jia, Shujie Zhang +1

Indoor scene synthesis has become increasingly important with the rise of Embodied AI, which requires 3D environments that are not only visually realistic but also physically plaus…