24 citations · 24 across the 2 of their papers we have counts for
2 papers
cs.AI2010
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Fabien Tencé, Cédric Buche
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviou…
cs.AI2010★ 24 cited
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
Fabien Tencé, Cédric Buche, Pierre De Loor +1
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of bein…