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cs.HC2024
Trickery: Exploring a Serious Game Approach to Raise Awareness of Deceptive Patterns
Kirill Kronhardt, Kevin Rolfes, Jens Gerken
Deceptive patterns are often used in interface design to manipulate users into taking actions they would not otherwise take, such as consenting to excessive data collection. We pre…
cs.HC2023
AdaptiX -- A Transitional XR Framework for Development and Evaluation of Shared Control Applications in Assistive Robotics
Max Pascher, Felix Ferdinand Goldau, Kirill Kronhardt +2
With the ongoing efforts to empower people with mobility impairments and the increase in technological acceptance by the general public, assistive technologies, such as collaborati…
cs.HC2023
In Time and Space: Towards Usable Adaptive Control for Assistive Robotic Arms
Max Pascher, Kirill Kronhardt, Felix Ferdinand Goldau +2
Robotic solutions, in particular robotic arms, are becoming more frequently deployed for close collaboration with humans, for example in manufacturing or domestic care environments…