25 citations · 48 across the 3 of their papers we have counts for
5 papers
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai Cheng, Xiaoxiao Long, Kaizhi Yang +5
The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. Howeve…
RealDex: Towards Human-like Grasping for Robotic Dexterous Hand
Yumeng Liu, Yaxun Yang, Youzhuo Wang +9
In this paper, we introduce RealDex, a pioneering dataset capturing authentic dexterous hand grasping motions infused with human behavioral patterns, enriched by multi-view and mul…
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Yingwenqi Jiang, Jiadong Tu, Yuan Liu +4
The advent of neural 3D Gaussians has recently brought about a revolution in the field of neural rendering, facilitating the generation of high-quality renderings at real-time spee…
Wonder3D: Single Image to 3D using Cross-Domain Diffusion
Xiaoxiao Long, Yuan-Chen Guo, Cheng Lin +8
In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Samp…
Model2Scene: Learning 3D Scene Representation via Contrastive Language-CAD Models Pre-training
Runnan Chen, Xinge Zhu, Nenglun Chen +6
Current successful methods of 3D scene perception rely on the large-scale annotated point cloud, which is tedious and expensive to acquire. In this paper, we propose Model2Scene, a…