activity
20242026
most citedSPGen: Spherical Projection as Consistent and Flexible Representation for Single Image 3D Shape Generation

2 citations · 3 across the 12 of their papers we have counts for

collaborators

15 papers

cs.RO2026

Disentangling Task-Relevant Latent Dynamics for Reward Modeling

Dayou Li, Jionghao Wang, Peihao Wang +9

Reward design remains a major bottleneck for reinforcement learning in robotic manipulation. Handcrafted dense rewards can compensate for the limited guidance provided by sparse re…

cs.CV2026

S4VY: Segment Anything in Feed-Forward 4D Visual Geometry

Jingdong Zhang, Xin Li, Jan Kautz +2

Accurate instance segmentation in dynamic scenes is important for downstream applications such as robotics and autonomous driving. Existing Segment Anything models operate primaril…

cs.CV2026

NBS: No Bias Stereo

Vage Taamazyan, Zhuowen Shen, Stefan Hinterstoisser +6

Stereo reconstruction is one of the last remaining Computer Vision tasks where all state-of-the-art methods employ a heavy architectural inductive bias. Even though it has been dem…

cs.RO2026

Learning What Matters: Adaptive Information-Theoretic Objectives for Robot Exploration

Youwei Yu, Jionghao Wang, Zhengming Yu +2

Designing learnable information-theoretic objectives for robot exploration remains challenging. Such objectives aim to guide exploration toward data that reduces uncertainty in mod…

cs.CV2026

Beyond Thinking: Imagining in 360 for Humanoid Visual Search

Jingdong Zhang, Yizhou Wang, Zhengzhong Tu +3

Humanoid Visual Search (HVS) requires agents to actively explore immersive 360 environments. While prior methods treat this as a monolithic task relying on cumulative, mult…

cs.CV2026

DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models

Zhengming Yu, Li Ma, Mingming He +11

Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantizati…

cs.CV2026

RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space

Zhisheng Huang, Jiahao Chen, Cheng Lin +10

Sparse-view 3D modeling represents a fundamental tension between reconstruction fidelity and generative plausibility. While feed-forward reconstruction excels in efficiency and inp…

cs.CV2026

3DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification

Jiahao Chen, Yipeng Qin, Ganlong Zhao +3

3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in novel view synthesis and 3D scene reconstruction, but its quality often degrades in real-world environments…

cs.CV2026

MTPano: Multi-Task Panoramic Scene Understanding via Label-Free Integration of Dense Prediction Priors

Jingdong Zhang, Xiaohang Zhan, Lingzhi Zhang +5

Comprehensive panoramic scene understanding is critical for immersive applications, yet it remains challenging due to the scarcity of high-resolution, multi-task annotations. While…

cs.CV2025

UniSER: A Foundation Model for Unified Soft Effects Removal

Jingdong Zhang, Lingzhi Zhang, Qing Liu +12

Digital images are often degraded by soft effects such as lens flare, haze, shadows, and reflections, which reduce aesthetics even though the underlying pixels remain partially vis…

cs.CV2025★ 2 cited

SPGen: Spherical Projection as Consistent and Flexible Representation for Single Image 3D Shape Generation

Jingdong Zhang, Weikai Chen, Yuan Liu +6

Existing single-view 3D generative models typically adopt multiview diffusion priors to reconstruct object surfaces, yet they remain prone to inter-view inconsistencies and are una…

cs.CV2025

Controllable 3D Outdoor Scene Generation via Scene Graphs

Yuheng Liu, Xinke Li, Yuning Zhang +6

Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control…

cs.CV2024

SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction

Zhuowen Shen, Yuan Liu, Zhang Chen +9

Gaussian splatting has achieved impressive improvements for both novel-view synthesis and surface reconstruction from multi-view images. However, current methods still struggle to…

cs.CV2024★ 1 cited

AURORA: Automated Unleash of 3D Room Outlines for VR Applications

Huijun Han, Yongqing Liang, Yuanlong Zhou +3

Creating realistic VR experiences is challenging due to the labor-intensive process of accurately replicating real-world details into virtual scenes, highlighting the need for auto…

cs.CV2024

Multi-Task Label Discovery via Hierarchical Task Tokens for Partially Annotated Dense Predictions

Jingdong Zhang, Hanrong Ye, Xin Li +2

In recent years, simultaneous learning of multiple dense prediction tasks with partially annotated label data has emerged as an important research area. Previous works primarily fo…