2 papers
cs.RO2003
Replay Debugging of Complex Real-Time Systems: Experiences from Two Industrial Case Studies
Daniel Sundmark, Henrik Thane, Joel Huselius +4
Deterministic replay is a method for allowing complex multitasking real-time systems to be debugged using standard interactive debuggers. Even though several replay techniques have…
cs.SE2003
Availability Guarantee for Deterministic Replay Starting Points in Real-Time Systems
Joel Huselius, Henrik Thane, Daniel Sundmark
Cyclic debugging requires repeatable executions. As non-deterministic or real-time systems typically do not have the potential to provide this, special methods are required. One su…