348 citations · 1.4k across the 34 of their papers we have counts for
7 papers · 1 filter
Neural Strokes: Stylized Line Drawing of 3D Shapes
Difan Liu, Matthew Fisher, Aaron Hertzmann +1
This paper introduces a model for producing stylized line drawings from 3D shapes. The model takes a 3D shape and a viewpoint as input, and outputs a drawing with textured strokes,…
Video Pose Distillation for Few-Shot, Fine-Grained Sports Action Recognition
James Hong, Matthew Fisher, Michaël Gharbi +1
Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors…
Font Completion and Manipulation by Cycling Between Multi-Modality Representations
Ye Yuan, Wuyang Chen, Zhaowen Wang +4
Generating font glyphs of consistent style from one or a few reference glyphs, i.e., font completion, is an important task in topographical design. As the problem is more well-defi…
GLASS: Geometric Latent Augmentation for Shape Spaces
Sanjeev Muralikrishnan, Siddhartha Chaudhuri, Noam Aigerman +3
We investigate the problem of training generative models on a very sparse collection of 3D models. We use geometrically motivated energies to augment and thus boost a sparse collec…
A Multi-Implicit Neural Representation for Fonts
Pradyumna Reddy, Zhifei Zhang, Matthew Fisher +3
Fonts are ubiquitous across documents and come in a variety of styles. They are either represented in a native vector format or rasterized to produce fixed resolution images. In th…
MarioNette: Self-Supervised Sprite Learning
Dmitriy Smirnov, Michael Gharbi, Matthew Fisher +3
Artists and video game designers often construct 2D animations using libraries of sprites -- textured patches of objects and characters. We propose a deep learning approach that de…
CharacterGAN: Few-Shot Keypoint Character Animation and Reposing
Tobias Hinz, Matthew Fisher, Oliver Wang +2
We introduce CharacterGAN, a generative model that can be trained on only a few samples (8 - 15) of a given character. Our model generates novel poses based on keypoint locations,…