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cs.CV2024
OccFusion: Rendering Occluded Humans with Generative Diffusion Priors
Adam Sun, Tiange Xiang, Scott Delp +2
Most existing human rendering methods require every part of the human to be fully visible throughout the input video. However, this assumption does not hold in real-life settings w…
cs.CV2024
Few-Shot Classification of Interactive Activities of Daily Living (InteractADL)
Zane Durante, Robathan Harries, Edward Vendrow +5
Understanding Activities of Daily Living (ADLs) is a crucial step for different applications including assistive robots, smart homes, and healthcare. However, to date, few benchmar…
cs.CV2024
Wild2Avatar: Rendering Humans Behind Occlusions
Tiange Xiang, Adam Sun, Scott Delp +3
Rendering the visual appearance of moving humans from occluded monocular videos is a challenging task. Most existing research renders 3D humans under ideal conditions, requiring a…