collaborators

5 papers

cs.CV2026

MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling

Manwen Liao, Xinyu Lian, Jian Mao +11

Part-aware 3D object generation is essential for graphics applications such as controllable modeling, editing, and articulation, where objects are represented as coherent assemblie…

cs.CV2026

Pair2Scene: Learning Local Object Relations for Procedural Scene Generation

Xingjian Ran, Shujie Zhang, Weipeng Zhong +2

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often str…

cs.CV2026

InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts

Weipeng Zhong, Peizhou Cao, Yichen Jin +9

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typic…

cs.GR2025

MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds

Bingquan Dai, Li Ray Luo, Qihong Tang +9

Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-spec…

cs.CV2025

Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation

Xinyu Lian, Zichao Yu, Ruiming Liang +9

Large-scale articulated objects with high quality are desperately needed for multiple tasks related to embodied AI. Most existing methods for creating articulated objects are eithe…