collaborators

27 papers

cs.RO2026

DreamWAM: Beyond RGB Future Prediction for World Action Models

Shanglin Yuan, Weiheng Zhao, Xin Shi +6

World Action Models (WAMs) learn action-relevant representations by predicting how the observed world will evolve. Most existing WAMs define this future in RGB space, where task-re…

cs.CV2026

Faster-WAM: Efficient Inference-Time Future Conditioning for Robust World Action Models

Weiheng Zhao, Haoyi Jiang, Xin Shi +5

World Action Models (WAMs) improve robot manipulation by learning how the environment evolves beyond the current observation. However, existing approaches face a fundamental dilemm…

cs.CV2026

IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

Zhengyu Zou, Hao Li, Kuixuan Jiao +7

Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spa…

cs.RO2026

EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI

Xinjie Wang, Liu Liu, Taojun Ding +9

We present EmbodiedGen V2, a generative 3D world engine for building executable policy-ready environments for embodied intelligence. Sim-ready 3D asset generation has advanced rapi…

cs.CV2026

NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction

Xiangyu Sun, Liu Liu, Seungkwon Yang +4

Pose-Free Feed-forward 3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for fast scene reconstruction. However, its performance degrades significantly in lo…

cs.CV2026

TabletopGen: Tabletop Scene Generation and Interactive Simulation for Robotic Manipulation

Ziqian Wang, Yonghao He, Licheng Yang +6

Simulation provides a low-cost, scalable pathway to large-scale robotic manipulation data collection. However, existing 3D scene generation methods can rarely be applied directly t…