collaborators

6 papers

cs.RO2026

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

Xufeng Zhao, Fuzhi Yang, Jianhui Chen +17

The motion controller is one of the most fundamental modules in embodied intelligence systems. Driven by large-scale human motion-capture data and the motion-tracking paradigm, hum…

cs.AI2026

CoMaTrack: Competitive Multi-Agent Game-Theoretic Tracking with Vision-Language-Action Models

Youzhi Liu, Li Gao, Liu Liu +2

Embodied Visual Tracking (EVT), a core dynamic task in embodied intelligence, requires an agent to precisely follow a language-specified target. Yet most existing methods rely on s…

cs.RO2026

QuadFM: Foundational Text-Driven Quadruped Motion Dataset for Generation and Control

Li Gao, Fuzhi Yang, Jianhui Chen +4

Despite significant advances in quadrupedal robotics, a critical gap persists in foundational motion resources that holistically integrate diverse locomotion, emotionally expressiv…

cs.RO2026

MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twins

WenBo Xu, Liu Liu, Li Zhang +2

Converting static 3D meshes into interactable articulated assets is crucial for embodied AI and robotic simulation. However, existing zero-shot pipelines struggle with complex asse…

cs.RO2026

DuetHOI: Language-Guided Bimanual Hand--Object Motion Generation with Articulation Planning and Contact Refinement

Zhi Wang, Yuyan Liu, Liu Liu +5

Bimanual articulated-object interaction generation requires a model to capture the evolution of object articulation, coordination between the two hands, and fine-grained hand--obje…

cs.RO2026

SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representation

Wang zhi, Yuyan Liu, Liu Liu +3

Generating hand grasps with language instructions is a widely studied topic that benefits from embodied AI and VR/AR applications. While transferring into hand articulatied object…