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cs.CV2026
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior
Zhiyang Deng, Boran Zhang, Danze Chen +1
Game world models have recently demonstrated promising capabilities in generating visually coherent and action-controllable gameplay videos. However, non-player character (NPC) beh…
cs.CV2026
ReactiveGWM: Steering NPC in Reactive Game World Models
Zeqing Wang, Danze Chen, Zhaohu Xing +4
Current game world models simulate environments from a subjective, player-centric perspective. However, by treating the Non-Player Character (NPC) merely as background pixels, thes…