most citedGLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure

2 citations · 2 across the 4 of their papers we have counts for

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cs.RO2026

CMAR-search: Commonsense and Memory Augmented Reasoning for Object Search in Dynamic Interactive Environments

Kaiyao Liao, Qingfeng Li, Xinlei Zhang +3

Dynamic interactive object search in large-scale human environments presents substantial challenges for existing methods. Current scene representations like 3D Scene Graphs (3DSG)…

cs.RO2026

OASIS: Online Anchor-centric Scene Inference System for Open-Vocabulary Retrieval and Navigation in Dynamic Environments

Kaiyao Liao, Qingfeng Li, Chen Chen +3

Reliable robotic mapping in dynamic real-world environments is essential for embodied intelligence and long-term autonomy. However, existing methods often involve a trade-off: ligh…

cs.RO2026

DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability

Ziheng Xu, Qingfeng Li, Xuefeng Liu +2

Recent advances in 3D Gaussian Splatting (3DGS) have enabled significant progress in dense dynamic Simultaneous Localization And Mapping (SLAM). Prevailing methods typically discar…

cs.RO2024★ 2 cited

GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure

Ziheng Xu, Qingfeng Li, Chen Chen +2

3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidel…

cs.RO2024

NID-SLAM: Neural Implicit Representation-based RGB-D SLAM in dynamic environments

Ziheng Xu, Jianwei Niu, Qingfeng Li +2

Neural implicit representations have been explored to enhance visual SLAM algorithms, especially in providing high-fidelity dense map. Existing methods operate robustly in static s…