2 citations · 2 across the 4 of their papers we have counts for
5 papers
CMAR-search: Commonsense and Memory Augmented Reasoning for Object Search in Dynamic Interactive Environments
Kaiyao Liao, Qingfeng Li, Xinlei Zhang +3
Dynamic interactive object search in large-scale human environments presents substantial challenges for existing methods. Current scene representations like 3D Scene Graphs (3DSG)…
OASIS: Online Anchor-centric Scene Inference System for Open-Vocabulary Retrieval and Navigation in Dynamic Environments
Kaiyao Liao, Qingfeng Li, Chen Chen +3
Reliable robotic mapping in dynamic real-world environments is essential for embodied intelligence and long-term autonomy. However, existing methods often involve a trade-off: ligh…
DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability
Ziheng Xu, Qingfeng Li, Xuefeng Liu +2
Recent advances in 3D Gaussian Splatting (3DGS) have enabled significant progress in dense dynamic Simultaneous Localization And Mapping (SLAM). Prevailing methods typically discar…
GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure
Ziheng Xu, Qingfeng Li, Chen Chen +2
3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidel…
NID-SLAM: Neural Implicit Representation-based RGB-D SLAM in dynamic environments
Ziheng Xu, Jianwei Niu, Qingfeng Li +2
Neural implicit representations have been explored to enhance visual SLAM algorithms, especially in providing high-fidelity dense map. Existing methods operate robustly in static s…