2 papers
cs.RO2026
Stipple: Real-Time Incremental Gaussian Splatting with Visual-Inertial Tracking
Kilian Northoff, Mateo de Mayo, Daniel Cremers
3D Gaussian Splatting (3DGS) provides efficient rendering of photo-realistic scenes, but its heavy preprocessing and training steps make it a poor fit for applications that require…
cs.CV2026
VOCA: Visual Odometry with Codec Awareness
Nouri Alexander Hilscher, Mateo de Mayo, Dominik Muhle +2
Camera pose estimation from image streams is a critical component of spatial world models that integrate perception into planning and decision-making. Nearly all Visual Odometry (V…