3 papers
cs.CV2026
NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction
Xiaopeng Guo, Wai Chung Tse, Yipeng Zhu +3
Reconstructing photorealistic scenes in unconstrained underwater environments remains challenging due to severe media-induced light scattering and unpredictable dynamic objects. Re…
cs.RO2026
APVI-SLAM: Real-Time Acoustic-Pressure-Visual-Inertial Localization and Photorealistic Mapping System in Complex Underwater Environment
Hanwen Zhang, Yipeng Zhu, Xiaopeng Guo +2
Extreme subsea environments often cause severe feature de-gradation and estimator divergence in underwater visual-inertial SLAM. Although sensors like Doppler Velocity Logs (DVL) a…
cs.CV2026
UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras
Yipeng Zhu, Huajian Huang, Tristan Braud +1
Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneo…