4 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.RO2024★ 4 cited
MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting
Yan Song Hu, Nicolas Abboud, Muhammad Qasim Ali +5
Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promisi…
cs.CV2024★ 1 cited
POPCat: Propagation of particles for complex annotation tasks
Adam Srebrnjak Yang, Dheeraj Khanna, John S. Zelek
Novel dataset creation for all multi-object tracking, crowd-counting, and industrial-based videos is arduous and time-consuming when faced with a unique class that densely populate…