activity
20092023
most citedAlpaga: A Tool for Solving Parity Games with Imperfect Information

5 citations · 7 across the 6 of their papers we have counts for

collaborators

10 papers

cs.LO2023

Synthesising Full-Information Protocols

Dietmar Berwanger, Laurent Doyen, Thomas Soullard

We lay out a model of games with imperfect information that features explicit communication actions, by which the entire observation history of a player is revealed to another play…

cs.GT2018

Observation and Distinction. Representing Information in Infinite Games

Dietmar Berwanger, Laurent Doyen

We compare two approaches for modelling imperfect information in infinite games by using finite-state automata. The first, more standard approach views information as the result of…

cs.GT2017

Deviator Detection under Imperfect Monitoring

Dietmar Berwanger, R. Ramanujam

Grim-trigger strategies are a fundamental mechanism for sustaining equilibria in iterated games: the players cooperate along an agreed path, and as soon as one player deviates, the…

cs.DC2016

A Retraction Theorem for Distributed Synthesis

Dietmar Berwanger, Anup Basil Mathew, R. Ramanujam

We present a general theorem for distributed synthesis problems in coordination games with -regular objectives of the form: If there exists a winning strategy for the coalition,…

cs.GT2015

Games with Delays. A Frankenstein Approach

Dietmar Berwanger, Marie van den Bogaard

We investigate infinite games on finite graphs where the information flow is perturbed by nondeterministic signalling delays. It is known that such perturbations make synthesis pro…

cs.GT2015

Hierarchical Information and the Synthesis of Distributed Strategies

Dietmar Berwanger, Anup Basil Mathew, Marie van den Bogaard

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a tota…