Consensus Game Acceptors and Iterated Transductions
arXiv:1501.07131
Abstract
We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid an inadmissible decision, in spite of the uncertainty induced by the input. We show that the acceptor model based on consensus games characterises context-sensitive languages. Further, we describe the expressiveness of these games in terms of iterated synchronous transductions and identify a subclass that characterises context-free languages.
22 pages; extended version of a paper presented at DLT 2015: "Consensus Game Acceptors"