3 papers
cs.CV2026
DReSG: Diffusion Residuals for Stylized Gaussian Splatting
Zhongliang Liu, Wenjie Liu, Yang Li
Reference-guided stylization of scenes represented by 3D Gaussian Splatting (3DGS) is important for efficient and controllable 3D content creation. Existing VGG-feature-based 3D st…
cs.CV2025
GT2-GS: Geometry-aware Texture Transfer for Gaussian Splatting
Wenjie Liu, Zhongliang Liu, Junwei Shu +2
Transferring 2D textures onto complex 3D scenes plays a vital role in enhancing the efficiency and controllability of 3D multimedia content creation. However, existing 3D style tra…
cs.CV2025
ABC-GS: Alignment-Based Controllable Style Transfer for 3D Gaussian Splatting
Wenjie Liu, Zhongliang Liu, Xiaoyan Yang +2
3D scene stylization approaches based on Neural Radiance Fields (NeRF) achieve promising results by optimizing with Nearest Neighbor Feature Matching (NNFM) loss. However, NNFM los…