4 citations · 8 across the 3 of their papers we have counts for
3 papers
B-Seg: Camera-Free, Training-Free 3DGS Segmentation via Analytic EIG and Beta-Bernoulli Bayesian Updates
Hiromichi Kamata, Samuel Arthur Munro, Fuminori Homma
Interactive 3D Gaussian Splatting (3DGS) segmentation is essential for real-time editing of pre-reconstructed assets in film and game production. However, existing methods rely on…
Instruct 3D-to-3D: Text Instruction Guided 3D-to-3D conversion
Hiromichi Kamata, Yuiko Sakuma, Akio Hayakawa +2
We propose a high-quality 3D-to-3D conversion method, Instruct 3D-to-3D. Our method is designed for a novel task, which is to convert a given 3D scene to another scene according to…
Fully Spiking Variational Autoencoder
Hiromichi Kamata, Yusuke Mukuta, Tatsuya Harada
Spiking neural networks (SNNs) can be run on neuromorphic devices with ultra-high speed and ultra-low energy consumption because of their binary and event-driven nature. Therefore,…