5 papers
STEREOFLOW: Progressive Stereo Matching with StereoDiT and Transition Flow Matching
Hao Wang, Haoran Geng, Xiaotong Yang +7
Stereo matching is a fundamental task in 3D reconstruction. Despite remarkable advances, the prevailing paradigms formulate stereo matching as a deterministic regression problem, c…
AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting
Dexu Zhu, Jiangnan Shao, Xiaofeng Wang +4
3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-fidelity rendering. However, existing assets often suffer from quality bottlenecks such as missing de…
Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting
Yang Chen, Yi Yu, Jiaming He +3
Recent advances in 3D Gaussian Splatting (3DGS) deliver high-quality rendering, yet the Gaussian representation exposes a new attack surface, the resource-targeting attack. This at…
DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion
Weijie Wang, Jiagang Zhu, Zeyu Zhang +14
We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies…
VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction
Weijie Wang, Yeqing Chen, Zeyu Zhang +9
Feed-forward 3D Gaussian Splatting (3DGS) has emerged as a highly effective solution for novel view synthesis. Existing methods predominantly rely on a \emph{pixel-aligned} Gaussia…