collaborators

5 papers

cs.CV2026

STEREOFLOW: Progressive Stereo Matching with StereoDiT and Transition Flow Matching

Hao Wang, Haoran Geng, Xiaotong Yang +7

Stereo matching is a fundamental task in 3D reconstruction. Despite remarkable advances, the prevailing paradigms formulate stereo matching as a deterministic regression problem, c…

cs.CV2026

AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting

Dexu Zhu, Jiangnan Shao, Xiaofeng Wang +4

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-fidelity rendering. However, existing assets often suffer from quality bottlenecks such as missing de…

cs.CV2026

Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splatting

Yang Chen, Yi Yu, Jiaming He +3

Recent advances in 3D Gaussian Splatting (3DGS) deliver high-quality rendering, yet the Gaussian representation exposes a new attack surface, the resource-targeting attack. This at…

cs.CV2025

DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion

Weijie Wang, Jiagang Zhu, Zeyu Zhang +14

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies…

cs.CV2025

VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction

Weijie Wang, Yeqing Chen, Zeyu Zhang +9

Feed-forward 3D Gaussian Splatting (3DGS) has emerged as a highly effective solution for novel view synthesis. Existing methods predominantly rely on a \emph{pixel-aligned} Gaussia…