21 citations · 30 across the 11 of their papers we have counts for
12 papers
Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination
Shuo Liang, Yixing Ma, Pengfei Zhou +33
Recent video generators can fabricate realistic depictions of wars, disasters, public emergencies, and other real-world crises, creating substantial risks of misinformation. Existi…
DVG-WM: Disentangled Video Generation Enables Efficient Embodied World Model for Robotic Manipulation
Ziyu Shan, Zhenyu Wu, Xiaofeng Wang +2
Video-based embodied world models provide an appealing substrate for robotic manipulation by predicting future states, yet current approaches remain limited by a fundamental entang…
WAM-Nav: Asymmetric Latent World-Action Modeling for Unified Visual Navigation
Ning Yang, Yan Huang, Kaiwen Peng +9
Visual navigation requires generating smooth and collision-free trajectories under complex geometric and physical constraints. Existing reactive policies that directly map observat…
iMaC: Translating Actions into Motion and Contact Images for Embodied World Models
Zhenyu Wu, Xiuwei Xu, Yukun Zhou +8
Embodied world models have emerged as a pivotal paradigm for visual robotic decision-making and interactive environment simulation. However, conventional embodied frameworks rely o…
RhymeFlow: Training-Free Acceleration for Video Generation with Asynchronous Denoising Flow Scheduling
Chensheng Dai, Shengjun Zhang, Yifan Li +3
Video generation models based on Diffusion Transformers (DiTs) have achieved remarkable performance in video synthesis, yet they suffer from high inference latency and computationa…
SKIP: Sparse Keyframe Interpolation Paradigm for Efficient Embodied World Models
Ziheng He, Yixiang Chen, Ning Yang +11
Embodied world models have emerged as a promising paradigm in robotics by predicting how robot actions affect the surrounding scene. However, the rollout inference remains computat…
Scalable Training for Vector-Quantized Networks with 100% Codebook Utilization
Yifan Chang, Jie Qin, Limeng Qiao +4
Vector quantization (VQ) is a key component in discrete tokenizers for image generation, but its training is often unstable due to straight-through estimation bias, one-step-behind…
UGC-VideoCaptioner: An Omni UGC Video Detail Caption Model and New Benchmarks
Peiran Wu, Yunze Liu, Zhengdong Zhu +2
Real-world user-generated videos, especially on platforms like TikTok, often feature rich and intertwined audio visual content. However, existing video captioning benchmarks and mo…
WonderFree: Enhancing Novel View Quality and Cross-View Consistency for 3D Scene Exploration
Chaojun Ni, Jie Li, Haoyun Li +8
Interactive 3D scene generation from a single image has gained significant attention due to its potential to create immersive virtual worlds. However, a key challenge in current 3D…
EgoVid-5M: A Large-Scale Video-Action Dataset for Egocentric Video Generation
Xiaofeng Wang, Kang Zhao, Feng Liu +6
Video generation has emerged as a promising tool for world simulation, leveraging visual data to replicate real-world environments. Within this context, egocentric video generation…
Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyond
Zheng Zhu, Xiaofeng Wang, Wangbo Zhao +15
General world models represent a crucial pathway toward achieving Artificial General Intelligence (AGI), serving as the cornerstone for various applications ranging from virtual en…
On the Road with GPT-4V(ision): Early Explorations of Visual-Language Model on Autonomous Driving
Licheng Wen, Xuemeng Yang, Daocheng Fu +15
The pursuit of autonomous driving technology hinges on the sophisticated integration of perception, decision-making, and control systems. Traditional approaches, both data-driven a…