6 papers · 1 filter
ArtiMo: Agent-Driven Articulated Mesh Animation
Chunyu Zou, Peng Dai, Yi-Hua Huang +4
Animating articulated 3D meshes via text requires satisfying strict kinematic constraints, modeling causal interactions between parts, and achieving instruction fidelity. Due to th…
ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGS Models
Yuhuan Xie, Aoxuan Pan, Yi-Hua Huang +4
Achieving precise, object-level control in image editing remains challenging: 2D methods lack 3D awareness and often yield ambiguous or implausible results, while existing 3D-aware…
S^2VG: 3D Stereoscopic and Spatial Video Generation via Denoising Frame Matrix
Peng Dai, Feitong Tan, Qiangeng Xu +6
While video generation models excel at producing high-quality monocular videos, generating 3D stereoscopic and spatial videos for immersive applications remains an underexplored ch…
SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix
Peng Dai, Feitong Tan, Qiangeng Xu +5
Video generation models have demonstrated great capabilities of producing impressive monocular videos, however, the generation of 3D stereoscopic video remains under-explored. We p…
Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interaction
Xiaoyang Lyu, Chirui Chang, Peng Dai +2
Scene reconstruction from multi-view images is a fundamental problem in computer vision and graphics. Recent neural implicit surface reconstruction methods have achieved high-quali…
GO-NeRF: Generating Objects in Neural Radiance Fields for Virtual Reality Content Creation
Peng Dai, Feitong Tan, Xin Yu +3
Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects wi…