most citedGSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction

1 citations · 1 across the 5 of their papers we have counts for

collaborators

6 papers

cs.CV2026

Monocular Depth Estimation from a Single Image: Progress and Opportunities

Muxin Liu, Xiaoyang Lyu, Yang-Tian Sun +4

Monocular depth estimation has long stood as a fundamental challenge in computer vision, enabling a wide range of applications including 3D reconstruction, robotics, autonomous dri…

cs.CV2026

OptiGeo: Efficient Monocular Geometry for Embodied Perception in Optically Challenging Scenes

Muxin Liu, Tianbo Liu, Jing Xia +7

Monocular depth estimation has achieved strong open-domain generalization, yet reliable robotic deployment remains difficult in transparent, reflective, and specular environments,…

cs.CV2026

FoundationGeo: Learning Spatial Pixel-Wise Fields for Monocular Metric Geometry

Muxin Liu, Xiaoyang Lyu, Tianhe Ren +7

We present FoundationGeo, a two-stage framework that explicitly bridges relative and metric prediction via spatial calibration and principled data design. Stage 1 learns a high-fid…

cs.CV2024

TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling

Dong Huo, Zixin Guo, Xinxin Zuo +6

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often…

cs.CV2024★ 1 cited

GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction

Yuxuan Mu, Xinxin Zuo, Chuan Guo +7

We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D…

cs.CV2024

Generative Human Motion Stylization in Latent Space

Chuan Guo, Yuxuan Mu, Xinxin Zuo +4

Human motion stylization aims to revise the style of an input motion while keeping its content unaltered. Unlike existing works that operate directly in pose space, we leverage the…