collaborators

6 papers

cs.CV2026

JAEGER: Joint 3D Audio-Visual Grounding and Reasoning in Simulated Physical Environments

Zhan Liu, Changli Tang, Yuxin Wang +7

Current audio-visual large language models (AV-LLMs) are predominantly restricted to 2D perception, relying on RGB video and monaural audio. This design choice introduces a fundame…

cs.CV2026

Unlocking Dense Metric Depth Estimation in VLMs

Hanxun Yu, Xuan Qu, Yuxin Wang +2

Vision-Language Models (VLMs) excel at 2D tasks such as grounding and captioning, yet remain limited in 3D understanding. A key limitation is their text-only supervision paradigm,…

cs.RO2026

RobotArena : Scalable Robot Benchmarking via Real-to-Sim Translation

Yash Jangir, Yidi Zhang, Pang-Chi Lo +7

The pursuit of robot generalists, agents capable of performing diverse tasks across diverse environments, demands rigorous and scalable evaluation. Yet real-world testing of robot…

cs.CV2025

TAPIP3D: Tracking Any Point in Persistent 3D Geometry

Bowei Zhang, Lei Ke, Adam W. Harley +1

We introduce TAPIP3D, a novel approach for long-term 3D point tracking in monocular RGB and RGB-D videos. TAPIP3D represents videos as camera-stabilized spatio-temporal feature clo…

cs.CV2025

Generative 4D Scene Gaussian Splatting with Object View-Synthesis Priors

Wen-Hsuan Chu, Lei Ke, Jianmeng Liu +3

We tackle the challenge of generating dynamic 4D scenes from monocular, multi-object videos with heavy occlusions, and introduce GenMOJO, a novel approach that integrates rendering…

cs.CV2025

Video Depth without Video Models

Bingxin Ke, Dominik Narnhofer, Shengyu Huang +5

Video depth estimation lifts monocular video clips to 3D by inferring dense depth at every frame. Recent advances in single-image depth estimation, brought about by the rise of lar…