1 citations · 1 across the 4 of their papers we have counts for
4 papers · 1 filter
Mesh-based Object Tracking for Dynamic Semantic 3D Scene Graphs via Ray Tracing
Lennart Niecksch, Alexander Mock, Felix Igelbrink +2
In this paper, we present a novel method for 3D geometric scene graph generation using range sensors and RGB cameras. We initially detect instance-wise keypoints with a YOLOv8s mod…
FeatSense -- A Feature-based Registration Algorithm with GPU-accelerated TSDF-Mapping Backend for NVIDIA Jetson Boards
Julian Gaal, Thomas Wiemann, Alexander Mock +1
This paper presents FeatSense, a feature-based GPU-accelerated SLAM system for high resolution LiDARs, combined with a map generation algorithm for real-time generation of large Tr…
Towards 6D MCL for LiDARs in 3D TSDF Maps on Embedded Systems with GPUs
Marc Eisoldt, Alexander Mock, Mario Porrmann +1
Monte Carlo Localization is a widely used approach in the field of mobile robotics. While this problem has been well studied in the 2D case, global localization in 3D maps with six…
RadaRays: Real-time Simulation of Rotating FMCW Radar for Mobile Robotics via Hardware-accelerated Ray Tracing
Alexander Mock, Martin Magnusson, Joachim Hertzberg
RadaRays allows for the accurate modeling and simulation of rotating FMCW radar sensors in complex environments, including the simulation of reflection, refraction, and scattering…