1 citations · 1 across the 6 of their papers we have counts for
6 papers
Skeletal-Anchored Dual Harmonics for Structured 3D Modeling
Zhentao Huang, Changhao Li, Ruizhen Hu +2
We present Skeletal-Anchored Dual Harmonics (SADH), a novel 3D shape representation that tightly couples local surface geometry with internal meso-skeletal organization. SADH repre…
CineAGI: Character-Consistent Movie Creation through LLM-Orchestrated Multi-Modal Generation and Cross-Scene Integration
Tianyidan Xie, Zhentao Huang, Mingjie Wang +4
Automated movie creation requires coordinating multiple characters, modalities, and narrative elements across extended sequences -- a challenge that existing end-to-end approaches…
PhysLayer: Language-Guided Layered Animation with Depth-Aware Physics
Tianyidan Xie, Zhentao Huang, Mingjie Wang +4
Existing image-to-video generation methods often produce physically implausible motions and lack precise control over object dynamics. While prior approaches have incorporated phys…
Gaussian Set Surface Reconstruction through Per-Gaussian Optimization
Zhentao Huang, Di Wu, Zhenbang He +1
3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like…
Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity
Zhentao Huang, Minglun Gong
In this paper, we introduce Textured-GS, an innovative method for rendering Gaussian splatting that incorporates spatially defined color and opacity variations using Spherical Harm…
SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields
Zhentao Huang, Yukun Shi, Neil Bruce +1
The widespread adoption of implicit neural representations, especially Neural Radiance Fields (NeRF), highlights a growing need for editing capabilities in implicit 3D models, esse…