activity
20222026
most citedDartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control

1 citations · 1 across the 4 of their papers we have counts for

collaborators

6 papers

cs.RO2026

ADAPT: Agile Diffusion Action Priors for Robust and Steerable Online Text-Driven Humanoid Control

Yan Wu, Chenhao Li, Kaifeng Zhao +3

We present ADAPT, an end-to-end framework for interactive, text-conditioned humanoid whole-body control. Unlike dominant text-to-motion pipelines that generate kinematic motions fo…

cs.GR2026

ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation

Kaifeng Zhao, Mathis Petrovich, Haotian Zhang +3

Generating realistic 3D human motions in real-time within interactive applications is key for animation, simulation, and humanoid robotics. While recent offline motion generation a…

cs.RO2026

MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives

Tingwu Wang, Olivier Dionne, Michael De Ruyter +13

Despite transformative advances in generative motion synthesis, real-time interactive motion control remains dominated by traditional techniques. In this work, we identify two key…

cs.CV2024★ 1 cited

DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control

Kaifeng Zhao, Gen Li, Siyu Tang

Text-conditioned human motion generation, which allows for user interaction through natural language, has become increasingly popular. Existing methods typically generate short, is…

cs.CV2023

Synthesizing Diverse Human Motions in 3D Indoor Scenes

Kaifeng Zhao, Yan Zhang, Shaofei Wang +2

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approac…

cs.CV2022

Compositional Human-Scene Interaction Synthesis with Semantic Control

Kaifeng Zhao, Shaofei Wang, Yan Zhang +2

Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is…