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cs.GR2026
Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization
Shrisudhan Govindarajan, Daniel Rebain, Dor Verbin +3
We introduce a differentiable 3D representation that unifies the ray tracing capabilities of foam-based ray tracing with the efficiency of modern rasterization pipelines. While pri…
cs.GR2024
Volumetric Rendering with Baked Quadrature Fields
Gopal Sharma, Daniel Rebain, Kwang Moo Yi +1
We propose a novel Neural Radiance Field (NeRF) representation for non-opaque scenes that enables fast inference by utilizing textured polygons. Despite the high-quality novel view…