collaborators

13 papers

cs.CV2026

MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling

Manwen Liao, Xinyu Lian, Jian Mao +11

Part-aware 3D object generation is essential for graphics applications such as controllable modeling, editing, and articulation, where objects are represented as coherent assemblie…

cs.AI2026

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Shuai Wang, Yaxin Feng, Xuekun Jiang +12

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states a…

cs.RO2026

RoboSnap: One-Shot Real-to-Sim Scene Generation for Generalizable Robot Learning and Evaluation

Shujie Zhang, Jingkun Yi, Weipeng Zhong +6

Recovering real-world scenes as interactive simulation environments can enable generalizable robot learning and reproducible policy evaluation. However, constructing scenes that ar…

cs.AI2026

A Definition and Roadmap for World Models

Xinyuan Chen, Haoyu Guo, Shi Guo +10

World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinfor…

cs.CV2026

Geo-Align: Video Generation Alignment via Metric Geometry Reward

Zizun Li, Haoyu Guo, Runzhe Teng +2

Camera-controlled video generation has achieved remarkable progress in recent years. However, existing video-to-video re-rendering methods primarily rely on Supervised Fine-Tuning…

cs.CV2026

Unlocking the Power of Critical Factors for 3D Visual Geometry Estimation

Guangkai Xu, Hua Geng, Huanyi Zheng +4

Feed-forward visual geometry estimation has recently made rapid progress. However, an important gap remains: multi-frame models usually produce better cross-frame consistency, yet…