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cs.CV2026

Towards Anatomically Plausible Human Image Generation via Synthetic Localized Preferences

Bao Li, Yuliang Xiu, Zhen Liu

Large-scale text-to-image foundation models have achieved remarkable visual realism, yet generating human images with correct anatomical structures remains challenging. Existing ap…

cs.CV2026

PAct: Part-Decomposed Single-View Articulated Object Generation

Qingming Liu, Xinyue Yao, Shuyuan Zhang +4

Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential.…

cs.CV2024

ChatGarment: Garment Estimation, Generation and Editing via Large Language Models

Siyuan Bian, Chenghao Xu, Yuliang Xiu +5

We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text…

cs.CV2024

PuzzleAvatar: Assembling 3D Avatars from Personal Albums

Yuliang Xiu, Yufei Ye, Zhen Liu +2

Generating personalized 3D avatars is crucial for AR/VR. However, recent text-to-3D methods that generate avatars for celebrities or fictional characters, struggle with everyday pe…

cs.CV2023

Ghost on the Shell: An Expressive Representation of General 3D Shapes

Zhen Liu, Yao Feng, Yuliang Xiu +4

The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable…