5 papers · 1 filter
Towards Anatomically Plausible Human Image Generation via Synthetic Localized Preferences
Bao Li, Yuliang Xiu, Zhen Liu
Large-scale text-to-image foundation models have achieved remarkable visual realism, yet generating human images with correct anatomical structures remains challenging. Existing ap…
PAct: Part-Decomposed Single-View Articulated Object Generation
Qingming Liu, Xinyue Yao, Shuyuan Zhang +4
Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential.…
ChatGarment: Garment Estimation, Generation and Editing via Large Language Models
Siyuan Bian, Chenghao Xu, Yuliang Xiu +5
We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text…
PuzzleAvatar: Assembling 3D Avatars from Personal Albums
Yuliang Xiu, Yufei Ye, Zhen Liu +2
Generating personalized 3D avatars is crucial for AR/VR. However, recent text-to-3D methods that generate avatars for celebrities or fictional characters, struggle with everyday pe…
Ghost on the Shell: An Expressive Representation of General 3D Shapes
Zhen Liu, Yao Feng, Yuliang Xiu +4
The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable…