2 citations · 7 across the 7 of their papers we have counts for
7 papers
Towards Anatomically Plausible Human Image Generation via Synthetic Localized Preferences
Bao Li, Yuliang Xiu, Zhen Liu
Large-scale text-to-image foundation models have achieved remarkable visual realism, yet generating human images with correct anatomical structures remains challenging. Existing ap…
PAct: Part-Decomposed Single-View Articulated Object Generation
Qingming Liu, Xinyue Yao, Shuyuan Zhang +4
Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential.…
ChatGarment: Garment Estimation, Generation and Editing via Large Language Models
Siyuan Bian, Chenghao Xu, Yuliang Xiu +5
We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text…
Can Large Language Models Understand Symbolic Graphics Programs?
Zeju Qiu, Weiyang Liu, Haiwen Feng +7
Against the backdrop of enthusiasm for large language models (LLMs), there is a growing need to scientifically assess their capabilities and shortcomings. This is nontrivial in par…
PuzzleAvatar: Assembling 3D Avatars from Personal Albums
Yuliang Xiu, Yufei Ye, Zhen Liu +2
Generating personalized 3D avatars is crucial for AR/VR. However, recent text-to-3D methods that generate avatars for celebrities or fictional characters, struggle with everyday pe…
Parameter-Efficient Orthogonal Finetuning via Butterfly Factorization
Weiyang Liu, Zeju Qiu, Yao Feng +11
Large foundation models are becoming ubiquitous, but training them from scratch is prohibitively expensive. Thus, efficiently adapting these powerful models to downstream tasks is…
Ghost on the Shell: An Expressive Representation of General 3D Shapes
Zhen Liu, Yao Feng, Yuliang Xiu +4
The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they 1) enable…