23 citations · 27 across the 9 of their papers we have counts for
4 papers · 1 filter
Differentiable Adaptive 4D Structured Illumination for Joint Capture of Shape and Reflectance
Huakeng Ding, Yaowen Chen, Kun Zhou +1
We present a differentiable framework to adaptively compute 4D illumination conditions with respect to an object, for efficient, high-quality simultaneous acquisition of its shape…
MaterialPicker: Multi-Modal DiT-Based Material Generation
Xiaohe Ma, Valentin Deschaintre, Miloš Hašan +4
High-quality material generation is key for virtual environment authoring and inverse rendering. We propose MaterialPicker, a multi-modal material generator leveraging a Diffusion…
ARM: Appearance Reconstruction Model for Relightable 3D Generation
Xiang Feng, Chang Yu, Zoubin Bi +6
Recent image-to-3D reconstruction models have greatly advanced geometry generation, but they still struggle to faithfully generate realistic appearance. To address this, we introdu…
GS^3: Efficient Relighting with Triple Gaussian Splatting
Zoubin Bi, Yixin Zeng, Chong Zeng +4
We present a spatial and angular Gaussian based representation and a triple splatting process, for real-time, high-quality novel lighting-and-view synthesis from multi-view point-l…