4 citations · 10 across the 9 of their papers we have counts for
4 papers · 1 filter
EgoHand: Monocular 3D Hand Reconstruction from Egocentric Video
Chao-Yeh Chen, Tiffany Chen, Lin Duan +12
We introduce EgoHand, a monocular 3D hand reconstruction model that achieves state-of-the-art performance on egocentric video. Central to our approach is the curation of a high-qua…
GRAIL: Generating Humanoid Loco-Manipulation from World Models
Tianyi Xie, Haotian Zhang, Jinhyung Park +17
Scaling humanoid loco-manipulation requires robot-compatible demonstrations across diverse objects, whole-body motions, and scene geometries, but teleoperation and motion capture a…
SOMA: Unifying Parametric Human Body Models
Jun Saito, Jiefeng Li, Michael de Ruyter +12
Parametric human body models are foundational to human reconstruction, animation, and simulation, yet they remain mutually incompatible: SMPL, SMPL-X, MHR, Anny, and related models…
Kimodo: Scaling Controllable Human Motion Generation
Davis Rempe, Mathis Petrovich, Ye Yuan +21
High-quality human motion data is becoming increasingly important for applications in robotics, simulation, and entertainment. Recent generative models offer a potential data sourc…