activity
20192022
most citedCrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark

42 citations · 105 across the 6 of their papers we have counts for

collaborators

7 papers

cs.CV202237 cited

AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Time

Hao-Shu Fang, Jiefeng Li, Hongyang Tang +5

Accurate whole-body multi-person pose estimation and tracking is an important yet challenging topic in computer vision. To capture the subtle actions of humans for complex behavior…

cs.CV2022

D&D: Learning Human Dynamics from Dynamic Camera

Jiefeng Li, Siyuan Bian, Chao Xu +3

3D human pose estimation from a monocular video has recently seen significant improvements. However, most state-of-the-art methods are kinematics-based, which are prone to physical…

cs.CV20202 cited

TDAF: Top-Down Attention Framework for Vision Tasks

Bo Pang, Yizhuo Li, Jiefeng Li +3

Human attention mechanisms often work in a top-down manner, yet it is not well explored in vision research. Here, we propose the Top-Down Attention Framework (TDAF) to capture top-…

cs.CV2020

CPF: Learning a Contact Potential Field to Model the Hand-Object Interaction

Lixin Yang, Xinyu Zhan, Kailin Li +3

Modeling the hand-object (HO) interaction not only requires estimation of the HO pose, but also pays attention to the contact due to their interaction. Significant progress has bee…

cs.CV20207 cited

HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimation

Jiefeng Li, Can Wang, Wentao Liu +2

Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to…

cs.CV202017 cited

Detailed 2D-3D Joint Representation for Human-Object Interaction

Yong-Lu Li, Xinpeng Liu, Han Lu +4

Human-Object Interaction (HOI) detection lies at the core of action understanding. Besides 2D information such as human/object appearance and locations, 3D pose is also usually uti…