4 papers
G3Splat: Geometrically Consistent Generalizable Gaussian Splatting
Mehdi Hosseinzadeh, Shin-Fang Chng, Yi Xu +3
3D Gaussians have become a powerful scene representation for real-time splatting and high-quality novel-view synthesis. This has motivated generalizable splatting -- methods that a…
Stable Forgetting: Bounded Parameter-Efficient Unlearning in Foundation Models
Arpit Garg, Hemanth Saratchandran, Ravi Garg +1
Machine unlearning in foundation models (e.g., language and vision transformers) is essential for privacy and safety; however, existing approaches are unstable and unreliable. A wi…
Category Level 6D Object Pose Estimation from a Single RGB Image using Diffusion
Adam Bethell, Ravi Garg, Ian Reid
Estimating the 6D pose and 3D size of an object from visual data is a fundamental task in computer vision. Although single-view geometry is a deeply established domain, contemporar…
Invertible Neural Warp for NeRF
Shin-Fang Chng, Ravi Garg, Hemanth Saratchandran +1
This paper tackles the simultaneous optimization of pose and Neural Radiance Fields (NeRF). Departing from the conventional practice of using explicit global representations for ca…