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cs.CV2025★ 1 cited
SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representations
Wenhao Yan, Sheng Ye, Zhuoyi Yang +6
Achieving controllable character animation that meets studio-grade standards remains challenging despite recent progress. Existing approaches can transfer motion from a driving vid…
cs.CV2025
Towards Better Robustness: Pose-Free 3D Gaussian Splatting for Arbitrarily Long Videos
Zhen-Hui Dong, Sheng Ye, Yu-Hui Wen +2
3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input v…