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cs.CV2026
Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos
Yubo Zhao, Yujin Chai, Yunao Dong +4
Recovering 4D human-object interaction (HOI) from monocular video is a key step toward scalable 3D content creation, embodied AI, and simulation-based learning. Recent methods can…
cs.CV2026
CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos
Chengfeng Zhao, Jiazhi Shu, Yubo Zhao +7
In this paper, we find that the generation of 3D human motions and 2D human videos is intrinsically coupled. 3D motions provide the structural prior for plausibility and consistenc…
cs.CV2024★ 1 cited
Motion-Agent: A Conversational Framework for Human Motion Generation with LLMs
Qi Wu, Yubo Zhao, Yifan Wang +3
While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these cha…