most citedProxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPT

3 citations · 7 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2026

Ultra-fast Neural Inference for Stochastic Gaussian Splatting Denoising

Chenxiao Hu, Hao Zhang, Yanchen Zhang +3

Stochastic rendering eliminates the sorting and alpha blending process in Gaussian splatting, at the cost of introducing spatial noise. Formulating temporal denoising over the pixe…

cs.GR2026

Occlusion-Point Reuse for Ray-Traced Ambient Occlusion and Shadow

Haojie Jin, Fujia Su, Zehui Lin +9

Ambient occlusion (AO) and soft shadows are critical visibility cues for spatial perception in real-time rendering. Hardware ray tracing provides a direct way to evaluate these eff…

cs.GR2025★ 2 cited

Hypothesis Testing for Progressive Kernel Estimation and VCM Framework

Zehui Lin, Chenxiao Hu, Jinzhu Jia +1

Identifying an appropriate radius for unbiased kernel estimation is crucial for the efficiency of radiance estimation. However, determining both the radius and unbiasedness still f…

cs.GR2025★ 3 cited

Proxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPT

Fujia Su, Bingxuan Li, Qingyang Yin +2

Robust light transport algorithms, particularly bidirectional path tracing (BDPT), face significant challenges when dealing with specular or highly glossy involved paths. BDPT cons…

cs.GR2025★ 2 cited

Visual Acuity Consistent Foveated Rendering towards Retinal Resolution

Zhi Zhang, Meng Gai, Sheng Li

Prior foveated rendering methods often suffer from a limitation where the shading load escalates with increasing display resolution, leading to decreased efficiency, particularly w…