11 citations · 13 across the 5 of their papers we have counts for
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cs.CV2024★ 11 cited
SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes
Tianchang Shen, Zhaoshuo Li, Marc Law +5
Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or…
cs.GR2024★ 1 cited
3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
Nicolas Moenne-Loccoz, Ashkan Mirzaei, Or Perel +6
Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing method…