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20232026
most citedSpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

11 citations · 13 across the 5 of their papers we have counts for

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cs.CV2026

Lyra 2.0: Explorable Generative 3D Worlds

Tianchang Shen, Sherwin Bahmani, Kai He +12

Recent advances in video generation enable a new paradigm for 3D scene creation: generating camera-controlled videos that simulate scene walkthroughs, then lifting them to 3D via f…

cs.CV2025

PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyond

Minghua Liu, Mikaela Angelina Uy, Donglai Xiang +4

We propose PartField, a feedforward approach for learning part-based 3D features, which captures the general concept of parts and their hierarchy without relying on predefined temp…

cs.CV2024★ 11 cited

SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes

Tianchang Shen, Zhaoshuo Li, Marc Law +5

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or…

cs.CV2023

Adaptive Shells for Efficient Neural Radiance Field Rendering

Zian Wang, Tianchang Shen, Merlin Nimier-David +6

Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render high…

cs.CV2023★ 1 cited

TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models

Tianshi Cao, Karsten Kreis, Sanja Fidler +2

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent w…