10 papers
Training One Model to Master Cross-Level Agentic Actions via Reinforcement Learning
Kaichen He, Zihao Wang, Muyao Li +2
The paradigm of agentic AI is shifting from engineered complex workflows to post-training native models. However, existing agents are typically confined to static, predefined actio…
Game-TARS: Pretrained Foundation Models for Scalable Generalist Multimodal Game Agents
Zihao Wang, Xujing Li, Yining Ye +24
We present Game-TARS, a generalist game agent trained with a unified, scalable action space anchored to human-aligned native keyboard-mouse inputs. Unlike API- or GUI-based approac…
OpenHA: A Series of Open-Source Hierarchical Agentic Models in Minecraft
Zihao Wang, Muyao Li, Kaichen He +4
The choice of action spaces is a critical yet unresolved challenge in developing capable, end-to-end trainable agents. This paper first presents a large-scale, systematic compariso…
JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse
Muyao Li, Zihao Wang, Kaichen He +2
Recently, action-based decision-making in open-world environments has gained significant attention. Visual Language Action (VLA) models, pretrained on large-scale web datasets, hav…
UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning
Haoming Wang, Haoyang Zou, Huatong Song +109
The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have sh…
Open-World Skill Discovery from Unsegmented Demonstrations
Jingwen Deng, Zihao Wang, Shaofei Cai +2
Learning skills in open-world environments is essential for developing agents capable of handling a variety of tasks by combining basic skills. Online demonstration videos are typi…