4 papers · 1 filter
Game-TARS: Pretrained Foundation Models for Scalable Generalist Multimodal Game Agents
Zihao Wang, Xujing Li, Yining Ye +24
We present Game-TARS, a generalist game agent trained with a unified, scalable action space anchored to human-aligned native keyboard-mouse inputs. Unlike API- or GUI-based approac…
OpenHA: A Series of Open-Source Hierarchical Agentic Models in Minecraft
Zihao Wang, Muyao Li, Kaichen He +4
The choice of action spaces is a critical yet unresolved challenge in developing capable, end-to-end trainable agents. This paper first presents a large-scale, systematic compariso…
UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning
Haoming Wang, Haoyang Zou, Huatong Song +109
The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have sh…
MCU: An Evaluation Framework for Open-Ended Game Agents
Xinyue Zheng, Haowei Lin, Kaichen He +3
Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains diffic…