5 citations · 16 across the 7 of their papers we have counts for
7 papers
Spatiotemporal Convolutions on EEG signal -- A Representation Learning Perspective on Efficient and Explainable EEG Classification with Convolutional Neural Nets
Laurits Dixen, Stefan Heinrich, Paolo Burelli
Classification of EEG signals using shallow Convolutional Neural Networks (CNNs) is a prevalent and successful approach across a variety of fields. Most of these models use indepen…
Advancing Face-to-Face Emotion Communication: A Multimodal Dataset (AFFEC)
Meisam J. Sekiavandi, Laurits Dixen, Jostein Fimland +5
Emotion recognition has the potential to play a pivotal role in enhancing human-computer interaction by enabling systems to accurately interpret and respond to human affect. Yet, c…
Exploring Deep Learning Models for EEG Neural Decoding
Laurits Dixen, Stefan Heinrich, Paolo Burelli
Neural decoding is an important method in cognitive neuroscience that aims to decode brain representations from recorded neural activity using a multivariate machine learning model…
Playing With Neuroscience: Past, Present and Future of Neuroimaging and Games
Paolo Burelli, Laurits Dixen
Videogames have been a catalyst for advances in many research fields, such as artificial intelligence, human-computer interaction or virtual reality. Over the years, research in fi…
Hades Again and Again: A Study on Frustration Tolerance, Physiology and Player Experience
Maj Frost Jensen, Laurits Dixen, Paolo Burelli
Accurately quantifying player experience is challenging for many reasons: identifying a ground truth and building validated and reliable scales are both challenging tasks; on top o…
Investigating Perceived and Mechanical Challenge in Games Through Cognitive Activity
Christine Hegedues, Joao Pedro Dias Constantino, Laurits Dixen +1
Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply alteri…
Investigating the Uncanny Valley Phenomenon Through the Temporal Dynamics of Neural Responses to Virtual Characters
Chiara Gorlini, Laurits Dixen, Paolo Burelli
The Uncanny Valley phenomenon refers to the feeling of unease that arises when interacting with characters that appear almost, but not quite, human-like. First theorised by Masahir…