activity
20242026
most citedImaginateAR: AI-Assisted In-Situ Authoring in Augmented Reality

13 citations · 14 across the 6 of their papers we have counts for

collaborators

7 papers

cs.CV2026

Cross-View Splatter: Feed-Forward View Synthesis with Georeferenced Images

Matias Turkulainen, Akshay Krishnan, Filippo Aleotti +6

We present Cross-View Splatter, a feed-forward method that predicts pixel-aligned Gaussian splats for outdoor scenes captured at ground level AND by satellite. Faithful reconstruct…

cs.HC2026★ 1 cited

NaviNote: Enabling In-situ Spatial Annotation Authoring to Support Exploration and Navigation for Blind and Low Vision People

Ruijia Chen, Yuheng Wu, Charlie Houseago +9

GPS and smartphones enable users to place location-based annotations, capturing rich environmental context. Previous research demonstrates that blind and low vision (BLV) people ca…

cs.CV2025

PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes

Ahmed Abdelreheem, Filippo Aleotti, Jamie Watson +6

We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing…

cs.HC2025★ 13 cited

ImaginateAR: AI-Assisted In-Situ Authoring in Augmented Reality

Jaewook Lee, Filippo Aleotti, Diego Mazala +9

While augmented reality (AR) enables new ways to play, tell stories, and explore ideas rooted in the physical world, authoring personalized AR content remains difficult for non-exp…

cs.CV2025

MVSAnywhere: Zero-Shot Multi-View Stereo

Sergio Izquierdo, Mohamed Sayed, Michael Firman +6

Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across differe…

cs.CV2024

HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning

Eugene Valassakis, Guillermo Garcia-Hernando

Predicting camera-space hand meshes from single RGB images is crucial for enabling realistic hand interactions in 3D virtual and augmented worlds. Previous work typically divided t…

cs.CV2024

DoubleTake: Geometry Guided Depth Estimation

Mohamed Sayed, Filippo Aleotti, Jamie Watson +5

Estimating depth from a sequence of posed RGB images is a fundamental computer vision task, with applications in augmented reality, path planning etc. Prior work typically makes us…